![]() ![]() T.T.: Hands down I was a Star Wars toy fanatic. M.M.: As a child, what were your favorite toys? Do you think they impacted the kinds of things you now design? ![]() I’m very happy working at Spin Master and I love the innovative culture. I worked for a few more promotional marketing companies (Equity Marketing, Strottman) before I made the jump to retail. So, from that moment I discovered the world of toys and knew I was in a line of work that I loved. That job turned out to be a designer role at a company called The Marketing Store developing promotional premiums (Happy Meal Toys) for McDonald’s. During this time I interviewed for a job that was looking for designers and illustrators that were familiar with licensed characters. I was noticing how most the work I was doing was going to digital formats so I decided to go back to school to brush up on my design skills in the digital realm. Thomas Tretter (T.T.): I was working in the film industry as a creature and character designer. Meagan Meehan (M.M.) of Entertainment Vine: How did you get interested in toy design? Recently, Thomas granted an exclusive interview about his experiences working in the toy industry: She would also attend the New York Toy Fair to sign her dolls for the collectors.”Īlthough he is a Chicago native, Thomas attended high school in upstate New York and currently resides in the South Bay area of Los Angeles, California, with his wife Myra. As Thomas stated, “Growing up around my mother sculpting, drawing and painting definitely piqued my interest in the arts. Aside from comic books, movies and toys, Thomas credits his mother with having been a big influence on his becoming a toy designer since she was a well know doll designer and had her own collector line through Ashton Drake Galleries. His first job as a toy designer was working for The Marketing Store developing licensed promotional toys for the McDonalds Happy Meal program. Interestingly, Thomas started out working in the film industry doing everything from creature and character design to story boards for major films and TV shows. ![]()
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